Aim and Scope


The Journal of Computer-based Instructional Media is an international, peer-reviewed journal dedicated to publishing high-quality research, reviews, and case studies on the use of computer-based technologies to enhance teaching and learning. The journal aims to serve as a platform for researchers, educators, developers, and practitioners from around the world to share insights and innovations at the intersection of computer science, information systems, and human-computer interaction in educational contexts. By fostering global academic collaboration, the journal supports the exchange of diverse perspectives, methodologies, and practices in the field of technology-enhanced learning.

The journal welcomes original contributions that explore the design, development, implementation, and evaluation of instructional media and digital learning environments supported by computer-based technologies. The focus areas include:

  1. General Computer Science:
    • Software development for educational applications.
    • Artificial intelligence and machine learning in adaptive learning systems.
    • Algorithms and computational methods for digital learning environments.
    • Educational data mining and learning analytics.
    • Emerging technologies in educational computing.

  2. Information Systems and Management:
    • Design and implementation of learning management systems (LMS).
    • Integration of information systems in educational institutions.
    • ICT strategies for managing and improving digital education.
    • Evaluation and impact analysis of technology-based learning systems.
    • Digital transformation and innovation in educational administration.

  3. Human-Computer Interaction (HCI):
    • User experience (UX) design for educational software.
    • Usability studies and user-centered design in learning tools.
    • Interactive interfaces for effective knowledge delivery.
    • Virtual reality (VR), augmented reality (AR), and immersive learning environments.
    • Accessibility and inclusive design for diverse learners.