Bringing interactive elements into classes: Augmented reality-based learning media development for electrical measurement subjects in vocational education

Authors

  • Murtita Mardiah Putri Study Program of Vocational Education of Electronics Engineering, Faculty of Teacher Training and Education, Universitas Muhammadiyah Riau, Indonesia
  • Noverta Effendi Study Program of Vocational Education of Electronics Engineering, Faculty of Teacher Training and Education, Universitas Muhammadiyah Riau, Indonesia
  • Fitri Farida Study Program of Vocational Education of Electronics Engineering, Faculty of Teacher Training and Education, Universitas Muhammadiyah Riau, Indonesia
  • Gulzhaina Kuralbayevna Kassymova Abai Kazakh National Pedagogical University, Kazakhstan

DOI:

https://doi.org/10.58712/jcim.v2i2.135

Keywords:

Information, media and technology, Quality education, Engaging learning tools, Interactive media

Abstract

This study aims to develop and evaluate Augmented Reality (AR)-based learning media to improve student interest at SMKN 1 Kuantan Mudik. AR, which integrates virtual objects into the real world, is expected to enrich the learning experience through innovative visual and interactive elements. This research employs a Research and Development (R&D) which includes preliminary research, prototype creation, student response assessment, and systematic reflection. The AR-based learning media prototype was developed using Assemblr Edu software and evaluated by media experts, content specialists, and students. The validation results indicate that the media is highly viable, receiving a score of 92.7% from content experts and media specialists. Student trials produced ratings of 88.9% for effectiveness and 90.3% for engagement. The findings demonstrate that AR-based learning media significantly enhance student interest and involvement in the learning process. This study concludes that augmented reality learning media substantially improve educational experiences in vocational settings, showing potential for broader implementation across various subjects. However, this research is limited to expert validation processes and primarily focuses on student responses rather than measuring learning outcomes. This study is anticipated to provide a foundation for developing more comprehensive and effective learning media.

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Published

2024-10-31

How to Cite

Putri, M. M., Effendi, N., Farida, F., & Kassymova, G. K. (2024). Bringing interactive elements into classes: Augmented reality-based learning media development for electrical measurement subjects in vocational education. Journal of Computer-Based Instructional Media, 2(2), 69–85. https://doi.org/10.58712/jcim.v2i2.135